Ria Misal is a Virtual Production trainee and soon-to-be graduate of the Virtual Production Graduate Certificate at Humber Polytechnic, where she has been learning ICVFX workflows, adding strong technical skills to her creative ones, and developing a thorough understanding of Unreal Engine. In the semester prior, she acted as one of the VAD artists and as the VFX Supervisor, working on the ICVFX music video, "Bury Me," kitbashing and optimizing 3D sets for real-time visualization during production. This highlights her skills in optimization, hard and soft surface modelling, texturing, lighting, and Niagara (particle effect system). She is presently wrapping up production on the cohort's capstone project, the Humber Hawks Men's Soccer ICVFX Commercial, in her role as the MOCAP Producer and Post Supervisor. Her background comprises of a Graduate Certificate in Concept Art for Entertainment from George Brown College in Toronto, Canada, focusing on sculpting and texturing, alongside developing engaging, realistic concepts combining both the 2D and 3D pipeline. She also holds a Bachelor of Science in Animation, building a strong creative base. Moving forward, she is seeking roles within the Virtual Art Department, visual development, and as a 3D or environment artist.