
Genre: Sports Commercials
Format: Live Action/ICVFX/Unreal Engine/MOCAP
Runtime:
Tariq - Humber Hawks Men's Soccer Commercial:
2 minutes 5 seconds
Cisco - Humber Hawks Men's Soccer Commercial:
1 minute 48 seconds
Synopsis:
Two commercials featuring Humber Hawks Men’s Soccer players were produced by students in the Humber Polytechnic Virtual Production Graduate Certificate using an ICVFX virtual production pipeline inside the LED Volume at Humber’s Lakeshore campus during the winter 2026 term. One features Tariq Joseph, blending live action with motion capture to drive a Metahuman digital twin in Unreal Engine. The other follows Cisco Thomas, combining present-day performance with a re-enacted childhood sequence. Both projects integrate virtual environments (VAD) that students built and optimized using Unreal Engine and blended them with foreground production design to create the final visuals. The program’s faculty guided students to achieve an ambitious timeline and professional collaboration with industry mentor, director and cinematographer Elijah Marchand and the Humber Hawks players and child actor, CaRium Fraser.




















Elijah Marchand is an award-winning filmmaker whose work spans documentaries, broadcast series, commercials, and socially conscious storytelling. With more than 15 years in the industry, he has built a reputation for evocative cinematography and honest, human-focused narratives. Shortly after graduating from Humber College, his award-winning short film Jour Bruyant earned him Top Emerging Filmmaker at the Toronto Urban Film Festival. His next project, the feature documentary Tin City Voices, explored life in the slums of Georgetown, Guyana. The film was screened at theFestival des Films du Monde in Montréal, the FestivalInternational des Programmes Audio visuels in France, and Docs DF in Mexico. Tin City Voices captured the attention of several executive producers and became the catalyst for Elijah'swork as a director of photography and editor. It opened the door to commercial campaigns formajor North American brands and to broadcast projects with CBC, Yes TV, Bell, and National Geographic Channel.



















Position: Midfield
Medals (Outdoor):
• 2x CCAA National Champion ('24, '25)
• 2024 OCAA Provincial Champion
• 2x OCAA Silver Medal ('23, '25)
Medals (Indoor):
• 2024 OCAA Provincial Champion
Accolades include being named Humber Athlete ofthe Week on September 22, 2025, while career highsconsist of Goals: 1, three times, Assists: 1, five times,and Points: 2, three times.

Position: Midfield
Medals:• 2025 CCAA National Champion
• 2025 OCAA Silver Medal
Appeared in seven caps for the Sting during the 2022 season, winning the CCAA and OCAA silver medal - earning all-tournament honours at each tournament. From 2018-20, Thomas started in 33 caps for Mississippi Gulf Coast (NJCAA), recording seven tallies, 13 assists, and 27 points.

The learning and productions are supported by a symbiotic curriculum, developed by faculty with complimentary expertise, including Unreal Engine, ICVFX technology, film production and management, MOCAP and innovation in real-time pipelines. Students are further supported by a specialist roster of workshop leaders and guest speakers.


An Authorized Unreal Engine Instructor Partner Gold with a distinguished track record in developing comprehensive educational programs and training ecosystems. As a Gold Instructor Partner with Epic Games, the focus has been on creating high-quality, industry-standard curriculum for game development and interactive media education.
Through RealityForge, significant contributions have been made to the Unreal Engine educational landscape, developing authorized training modules that bridge academic learning with cutting-edge game development technologies. The training programs have been designed to equip students and professionals with practical, industry-relevant skills in Unreal Engine development.
Currently serving as a Visiting Faculty Instructor at Humber Polytechnic and Unreal Engine Lead at MI Concept + Design Inc., there is a continued commitment to advancing game development education. The professional journey demonstrates a passion for transforming technical education through innovative curriculum design and hands-on instructional approaches.
Mitsyann Sitcheron is a dedicated educator and industry professional, currently teaching in the Virtual Production Program at Humber Polytechnic. With a strong foundation in film and television she has built a robust career as a production manager, expertly overseeing both traditional film shoots and cutting-edge motion capture projects. Her unique combination of hands-on experience and academic insight enables Mitsyann to seamlessly guide students through the intersection of storytelling, technical workflows, and immersive media. In the classroom and on set alike, she champions creativity, collaboration, and the next generation of immersive entertainment.

Arthur is an award-winning cinematographer whose unique vision has screened at international festivals including Sundance, Cannes, Berlin, Roma Television Festival and TIFF. A graduate of Ryerson University, his love of images and light began with his first camera at age seven, and his career spans over 25 years across the Canada and around the world. Arthur has lensed more than 150 short format films, music videos and webisodes.
His work in features includes the Sundance screened Heater and some of English Canada’s most recognized titles, One Week, Young People F*cking and the vibrant, stylish Home Again , in addition to second unit work on Room, Fugitive Pieces and The Whistleblower.
His television work includes multiple genres for CBC, Vision TV, Family Channel and BBC. Sitcoms G-Spot and She’s the Mayor, kids programming Life With Derek, and What’s Up Warthogs?, and hard hitting dramas like the mini series Guns. He’s also done 2nd unit on network shows like Bitten, The Divide and Rewind. His most recent work is the exciting, stylish dramatic series, Shoot the Messenger.

Craig Scorgie is a Toronto-based film editor with a background in visual effects and comedy.
Craig has 13 years experience in post production, working as a 2nd Assistant Editor, 1st Assistant Editor, Visual Effects Artist, Visual Effects Editor, and Editor. He's worked on notable projects such as Big Little Lies, The Morning Show, the Academy Award-winning film Women Talking, The Expanse, and the upcoming series The Miniature Wife starring Elizabeth Banks and Matthew McFadyen.
As an editor, Craig's first feature film In Flames premiered at Cannes Directors' Fortnight in 2023 and saw its North American premiere at the Toronto International Film Festival. The film won top prizes at Red Sea and Mannheim-Heidelberg, and was Pakistan's official entry to the 96th Academy Awards in the Best International Feature Film category. His latest feature Seahorse is set to have its world premiere at the 2026 SXSW Film Festival. In addition to his narrative work, Craig has edited feature documentaries currently streaming on Amazon Prime, Crave and CBC Gem.
Craig also has a background in sketch comedy and improvisation, training at Second City Toronto and Upright Citizens Brigade in New York, and has toured across the US and Canada. In the edit room, this experience has informed Craig's sensitivity to performance, timing, and the creative process.

James works full time as a researcher at SIRT, where he focuses on emerging technologies and their place in the media and entertainment, especially Unreal Engine and its growing role across the film, creative, and live performance industries. A lifelong learner, he holds a BA in Information Technology, a BEd in Adult Education, a post-graduate certificate in Film Production, and a Master’s in Digital Media (MDM). Alongside his research practice, he is a leader in the teaching and training of ICVFX and virtual production, lecturing on VP and emerging technologies at Sheridan College, Toronto Metropolitan University, and Humber College. An Unreal Authorized Instructor, he is connected and committed to creating meaningful and insightful training experiences to support of the next generation of digital creators and industry professionals.
Our Intensive Productions often engage with industry professionals in different roles that complement our ICVFX roles. We are incredibly grateful for the work of these collaborators.


I am an experienced independent Supervising Sound Editor in Toronto, Canada. My body of work includes 120 feature films, 450 hours of broadcast, 50 short films, numerous docs, and many corporate and e-sound projects. I cover all genera of sound design, from IMAX films like 'Volcanoes The Fires Of Creation' and "Serengeti' to cinema verity projects and beyond reality sound. Of course, I also do a lot of Christmas and romance TV movies, horror, comedy, and short films. In video games I am worked on Resident Evil Outbreak, Onimusha 2, Dragon X, and currently mixing Clash Of Clans trailers.

For 20 years I've been a professional music producer, composer, song-writer, VO & recording artist. I've had the privilege of writing, and licensing music to major TV networks, ad campaigns, multimedia & original musical albums. Advertising clients include Appleton's, LCBO, Advil, TELUS, Toyota, Indochino, Moroccanoil, CBC, Bell, Rogers, BMO, etc.. TV shows, Degrassi, Being Erica, Surrealtor, Combat Hospital, Tessa & Scott, Lost Girl, Dark Matter, etc..VO professional (Currently repped by Fountainhead Talent) (Captain Morgan, OLG, Mountain Dew, Kelloggs, McDonalds, Mark's, Nescafe, BMO) as well as recording artist with 5 studio albums to my credit, including being featured on a number of indie & major label recording projects.

Cory Avery is a 3D Artist, instructor and Program Coordinator for the 3D Animation program at Humber Polytechnic. With extensive industry experience in graphic design and 3D production, Cory has contributed to award-winning projects as a graphic designer, motion capture artist, and educator. His expertise includes 3D modeling, motion capture/tracking, compositing, and virtual reality.
He holds an Advanced Diploma in Graphic Design from George Brown College and completed his studies in 3D Animation at Humber Polytechnic. His freelance work includes collaborations with Ford, Wyeth, Gap Canada, and Fox Sports. In recent years, Cory has played a key role in shaping Humber’s curriculum in Virtual Production, with a focus on in-camera VFX techniques.
Cory has twice been part of teams recognized as Humber Polytechnic's Innovators of the Year—first for a VR training experience designed to help first responders prepare for mass casualty events, and more recently for a research project exploring Virtual Production and in-camera VFX.
As a mentor on Sapped, Cory supported the motion capture and character animation for the film’s digital character, helping students bring expressive movement and technical precision to their storytelling.

Daniel Welsby is a talented location sound recordist and editor residing in Toronto, Canada. Daniel is a graduate of Humber College class of 2023 Film and Television Production program.
He has an expertise in location sound recording, boom operation and sound editing. He has a strong work ethic, and is focused on providing exceptional quality work and customer service Daniel is driven by his love of film and the desire to be involved in creative projects that evoke emotion. He has been a sound recordist and editor for a variety of media projects including independent films, instructional videos and documentaries.

Tobias acted as the supervising gaffer acting on set for Humber Hawks Men's Soccer commercials
